The Crew:
Joshua Wilfong -
Heyo!
I'm a third year Computer Engineering student at Penn State Erie, The Behrend College, who is also pursuing a minor in Video Game Development with about 1 year of experience in the industry and coursework.
I am currently working on a research project to develop a VR car factory simulation funded by Penn State. I have much experience using the Unreal Engine 4 and coding in C languages in engines such as Unity and Adventure Game Studio.
I primarily focus on learning the ropes of good game designing, building, and mostly scripting / writing software for games. I do system design with some dabbling in narrative development, 3D modeling, and level design.
I prosper in environments that encourage creativity and hard work to create great games that stand out with new and exciting mechanic experimentation, especially where I can practice my strong technical background to enhance my software designs and team.
Grace Dill -
Hello!
I am currently an undergraduate student at Penn State Behrend with a major in Digital Media Arts and Technology and a minor in Video Game Development.
I am quite new to game development and plan to learn more in the future.
I mostly focus on the aesthetics of the games we create by finding freely available game assets. Also I have created some 2D game assets for our games as well. I have done some of the level designs for our games as well.
I strive to make games pleasant to look at as well as an enjoyable visual experience. My goal is to create a positive and fun work environment for my group mates.
William Ghofulpo -
Hi,
I am a third year undergraduate student at Penn State Behrend, planning on getting a major in Software Engineering and a minor in Game Development.
I am a member of the Game Development Club on campus, and have been for the past year and a half, and as such I have some experience due to the game jams we have participated in.
I have mainly focused on 2 dimensional game development using the GDevelop engine, as well as some level design. I have also had some experience with Unreal Engine 4. I have occasionally dabbled in art editing, as well.
I aim to make games functional and bug free, as well as enjoyable to play. My goal is to do what I am told, and possibly a bit more.
Joel Watson-
Howdy!
I’m also a third-year undergraduate student at Penn State Behrend studying Digital Arts, Media, and Technology Major, with a minor in Game Development.
I’m relatively new to the hands-on side of Game Development/Design, but I’m looking forward to learning more in the future.
My focus as of recently was audio, specifically the creation and editing of already-created audio assets.
My goal is to use the production of audio, specifically the composition of music, as an aid to enhance the gameplay experience. Teamwise I’d like to provide comedic relief and positive attitudes.